When Adobe acquired Open Source for the first time in January, it was hailed as a major breakthrough in the company’s long-running push to build a “universal” platform for creating and distributing software.
The deal, dubbed Adobe Open Source Initiative (AOI), enabled the company to gain access to the tools of the Open Source movement and allowed it to develop its own open source tools for the Adobe Creative Suite and other products.
The Adobe AOI, however, was met with skepticism among some open source users, as the platform had a “mismatch” between its open source ethos and Adobe’s corporate culture, according to one Open Source developer.
The criticism, however was not enough to dissuade Adobe from continuing with its AOi ambitions.
On Wednesday, Adobe announced that it has re-opened its AOCI project to allow for “open source contributions” and the company is now inviting contributions.
In a statement to the media, Adobe CEO Patrick Moorhead said that the AOIs Open Source initiative was “one of the most important things we’ve done for our users.”
“Open source is what gives us the power to build the most powerful, best software,” Moorhead told TechCrunch.
“This is a major milestone for us, and it’s a big win for open source.”
Moorhead did not say when the AOCIs re-open would take place, but Adobe has not publicly released details of the process.
Open source has long been the most prominent way to help developers and organizations build software.
Adobe has built open source software into its products, such as Photoshop and Illustrator.
Its Creative Suite is also open source.
Open Source is not without its challenges, however.
Some open source developers have criticized the way Adobe’s software is marketed to developers.
For example, Adobe’s Open Source badge on its website has a slogan that has become the symbol for many of the software’s problems: “We’re here to help you make your dreams come true.”
Adobe, however has argued that it should be allowed to make money from the open source project.
Adobe’s Creative Suite, for example, was designed to be a “full-featured, open source, non-profit product that helps creators create beautiful, creative work with Adobe software.”
Moorheads new Open Source project “will help us build the tools and support that open source creators need to make their dream work and create more great software.”
“The new AOCII is an important step forward in making Adobe open source in the world’s largest software ecosystem, and I am thrilled to be part of it,” said Kevin Tofel, a senior engineer at Adobe who previously worked at Adobe and the Open Technology Institute.
Moorhead’s AOCIS will help the company “provide an easier and faster path to making more of our Creative Suite available to more creators, more quickly and more cost effectively,” Tofell said in a statement.
“It will also enable the Open source community to continue to bring new creative capabilities to the platform, and to continue creating new products for developers.”
Adobe is also seeking to create a “better, more open ecosystem for developers,” Moorheads said in his statement.
The AOCi program was originally intended to be for “technical teams,” who will develop and deploy software for customers and partners.
Adobe says it will be a great place for developers to come together to develop and test their ideas and ideas will be released under an open license.
Adobe plans to use the AOGI to help improve its own software development, and is open sourcing all of the code that it uses to develop software.
Moorheads statement about the reopening of the AOAI, which will help developers, was also brief.
“We will be opening this initiative to allow contributors to participate,” he said.
“The Open Source team will continue to build on this initiative and support new open source contributions.
Adobe is excited to continue making improvements and improving the tools for our partners to build great software for everyone.”
Adobe’s AOIS will remain open source until November 30, 2019, at which point it will revert to its current name, Adobe Creative Tools.
Moorash says the open-source initiative is “not a substitute for paying the monthly subscription fee for Adobe’s open source products.”
Moorash also said that Adobe will not charge developers for the AOM licenses that they receive for their contributions.